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FYFY 2.3
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Classes | |
| class | ActionPerformed |
| Data describing the traced action. The system processing these data will search on the gameobject of this component a ComponentMonitoring corresponding to the data filled and trace it. If no ComponentMonitoring is found and a family is filled in the data, the system will trace the family. This component is only used by FYFY_plugins.Monitoring but is attached to FYFY so the stacktrace can be save when the component is added using GameObjectManaber.AddComponent. More... | |
| class | AddComponent |
| class | AllOfComponents |
Matcher used to exclude all the GameObjects which don't have a specific list of components. More... | |
| class | AllOfProperties |
Matcher used to exclude all the GameObjects which don't have a specific list of properties. More... | |
| class | AnyOfComponents |
Matcher used to exclude all the GameObjects which don't have at least one component among a specific list of components. More... | |
| class | AnyOfLayers |
Matcher used to exclude all the GameObjects which aren't in one of layers of a specific list of layers. More... | |
| class | AnyOfProperties |
Matcher used to exclude all the GameObjects which don't have at least one property among a specific list of properties. More... | |
| class | AnyOfTags |
Matcher used to exclude all the GameObjects which haven't one of tags of a specific list of tags. More... | |
| class | ArgumentNullException |
| Exception used when a null reference is passed to a method that doesn't accept it as a valid argument. More... | |
| class | BaseWrapper |
| Base class for systems' wrappers. More... | |
| class | BindGameObject |
| class | ComponentMatcher |
Base class every matcher working on Component derives from. More... | |
| class | DestroyedComponentException |
Exception used when you try to access to a Component that has been destroyed. More... | |
| class | DestroyedGameObjectException |
Exception used when you try to access to a GameObject that has been destroyed. More... | |
| class | ExceptionWithCustomStackTrace |
| Exception with custom stack trace representation. More... | |
| class | Family |
Family is a container of GameObjects which respect constraints specified by FYFY.Matcher. More... | |
| class | FamilyManager |
| Manager of FYFY.Family. More... | |
| class | FSystem |
| Base class every FYFY system derives from. More... | |
| class | FSystemManager |
| Manager of FYFY.FSystem. More... | |
| class | FyfyBridge |
| Notify Fyfy for each Unity callback usefull to update families. More... | |
| class | FyfyException |
Default exception used when a problem occurs with Fyfy. More... | |
| class | GameObjectManager |
| Manager of GameObject. More... | |
| class | GameObjectWrapper |
| interface | IGameObjectManagerAction |
| class | LayerMatcher |
Base class every matcher working on Layer derives from. More... | |
| class | MainLoop |
| MainLoop is the heart of FYFY, it manages FYFY.FSystem execution and keeps FYFY.Family synchronized. More... | |
| class | Matcher |
| Base class every matcher derives from. More... | |
| class | NoneOfComponents |
Matcher used to exclude all the GameObjects which have at least one component among a specific list of components. More... | |
| class | NoneOfLayers |
Matcher used to exclude all the GameObjects which are in one of layers of a specific list of layers. More... | |
| class | NoneOfProperties |
Matcher used to exclude all the GameObjects which have at least one property among a specific list of properties. More... | |
| class | NoneOfTags |
Matcher used to exclude all the GameObjects which have one of tags of a specific list of tags. More... | |
| class | PropertyMatcher |
Base class every matcher working on Unity property derives from. More... | |
| class | RemoveComponent |
| class | SetGameObjectLayer |
| class | SetGameObjectParent |
| class | SetGameObjectState |
| class | SetGameObjectTag |
| struct | SystemDescription |
| class | TagMatcher |
Base class every matcher working on Tag derives from. More... | |
| class | UnbindGameObject |
| class | UnknownComponentException |
Exception used when you try to access to a Component that is unknown to FYFY. More... | |
| class | UnknownGameObjectException |
Exception used when you try to access to a GameObject that is unknown to FYFY. More... | |